INI archaeology mode
Graphics/rendering experiments
The part of my brain that asks whether a scene can look cleaner, sharper, moodier, and still not melt the frame time.
Recurring targets
- Rendering presets
Trying to make complex settings understandable and repeatable.
- Visual defaults
Reducing ugly tradeoffs without hiding what changed.
- Config tooling
Editor helpers, CVar notes, and safer experimentation loops.