Highlights
INI archaeology mode

Graphics/rendering experiments

The part of my brain that asks whether a scene can look cleaner, sharper, moodier, and still not melt the frame time.

Recurring targets

  • Rendering presets

    Trying to make complex settings understandable and repeatable.

  • Visual defaults

    Reducing ugly tradeoffs without hiding what changed.

  • Config tooling

    Editor helpers, CVar notes, and safer experimentation loops.