tajemniktv

Typing SVG

**Hobbyist developer • modder • graphics tinkerer • psychology enjoyer • professional overthinker** [![Website](https://img.shields.io/badge/Website-tajemniktv.github.io-111?style=for-the-badge)](https://tajemniktv.github.io) [![GitHub](https://img.shields.io/badge/GitHub-tajemniktv-111?style=for-the-badge\&logo=github)](https://github.com/tajemniktv) [![LinkedIn](https://img.shields.io/badge/LinkedIn-Grzegorz_Kaczmarski-111?style=for-the-badge\&logo=linkedin)](https://www.linkedin.com/in/grzegorzkaczmarski) [![Instagram](https://img.shields.io/badge/Instagram-@tajemniktvv-111?style=for-the-badge\&logo=instagram)](https://www.instagram.com/tajemniktvv)
> Broad interests, questionable sleep schedule, and a dangerous habit of turning random ideas into projects.

Hi, I’m Grzegorz

I’m a hobbyist developer from Poland, usually building some mix of mods, tools, visual experiments, and projects that started as “this should take one evening” and then absolutely did not.

I like making things that feel good to use: customizable, visually polished, slightly overengineered, and ideally useful to at least one other person on the internet. My interests jump between programming, game modding, rendering/graphics, automation, singing, and psychology, because apparently having one hobby was too reasonable.


What I usually mess with

### Technical stuff * Game modding * Unreal Engine experiments * Graphics, lighting, rendering tweaks * Developer tools and automation * GitHub Actions / CI workflows * AI-assisted coding workflows ### Brain stuff * Psychology, especially neuropsychology * UX and how tools feel to use * Music and singing * Overthinking tiny details until they become architecture * Making things prettier than strictly necessary

Current rabbit holes


Taj’s Graphical Overhaul

A graphics enhancement mod for Satisfactory focused on improving lighting, shadows, reflections, and general visual quality while still caring about performance.

What it plays with * Lumen and lighting behavior * Shadows and reflections * Visual customization * Performance-focused tweaking * Unreal Engine rendering experiments, sometimes even on purpose

Stuff I build

Mods Visual tweaks Tools
Changing games in ways I wish they already supported Lighting, polish, settings, and eye-candy Automation and workflows for making projects less painful

I also make side projects, prototypes, docs, configs, and other digital clutter that somehow becomes useful later.


Tools and tech I use




A few very serious facts


GitHub stats

[![GitHub Stats](https://github-stats-extended.vercel.app/api?username=tajemniktv&rank_icon=percentile&hide_title=true&show_icons=true&theme=material-palenight)](https://github-stats-extended.vercel.app/api?username=tajemniktv&rank_icon=percentile&hide_title=true&show_icons=true&theme=material-palenight) [![Top Languages](https://github-stats-extended.vercel.app/api/top-langs?username=tajemniktv&layout=donut&langs_count=8&theme=material-palenight)](https://github-stats-extended.vercel.app/api/top-langs?username=tajemniktv&layout=donut&langs_count=8&theme=material-palenight) [![Wakatime](https://github-stats-extended.vercel.app/api/wakatime?username=tajemniktv&langs_count=6&display_format=percent&theme=material-palenight)](https://wakatime.com/@tajemniktv)

Find me around the web

Website GitHub LinkedIn Instagram


### Thanks for stopping by **Mods, graphics, tools, music, psychology, chaos, curiosity.** That is basically the operating system at this point.